A downloadable game

Developed during Global Game Jam 2021 at South Bend location with Unreal Engine 4. Designed with classic psOne era  pre-rendered backgrounds, cel-shaded 3D characters, and 2D sprites. A short and sweet point and click adventure about a lost fish and found home.

Developed by:

uncool-and-uncouth (Taylor Wiley) - 2D Assets, concept art.

Andrew Jacobs, spador92 - 3D Assets, programming

vince94 - Music

A David Anweiler - Story, additional art and character design 


Download

Download
TheLostCity_GGJ2021.zip 106 MB

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