The increasing discourse about labor in the industry was always in the back of my mind while making this project. This prompted a need for the credits to be more than just a list at the end of a game session. Even for this small academic project it felt like we were constantly going through crunch against every other school responsibility. So, inspired by Nier: Automata (though people knew this more from Smash Bros.) I wanted to make the credits part of the game play experience. Even more to see the game through people's names. The game exists through their work.
A. David Anweiler
Abby Chavis, Fiona Fallon, Jennifer Martin, Matt White, Ureh Magnus, Emily Lane, Emily Misner, Eddie Machado, Sydney Sylvester
Main Battle Theme: Alex Waters
Additional Game Design Assistance: Nathan Ludwig
Color Consulting: Leah Nobel
Story: Taylor Andrews
Partner in Crime: Liz Kramer
3D Printing: Tony Kramer
Equipment: David Adams
Producing: Morgan Mathew
Responsible for Game Design, Programming, Modeling, Texturing, Shaders, Rigging, and Animations: Andrew Jacobs
Matt White, Ron Lewis, Jane Martin, Rick Miller, Kristin Miller, Eric Carlson, Miles Fulwider, Dr. Kandow, Mark Everetts, Phil, Schurger, Chris McCormick
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